Java Tutorial/Thread/ScheduledThreadPoolExecutor
Animation with ScheduledThreadPoolExecutor
import java.awt.Color;
import java.awt.Graphics;
import java.awt.Graphics2D;
import java.awt.RenderingHints;
import java.awt.Shape;
import java.awt.geom.Ellipse2D;
import java.util.concurrent.ScheduledThreadPoolExecutor;
import java.util.concurrent.TimeUnit;
import javax.swing.JComponent;
import javax.swing.JFrame;
public class BallRoom {
public static void main(String[] a){
JFrame f = new JFrame();
f.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
f.setSize(200, 300);
PaintSurface canvas = new PaintSurface();
ScheduledThreadPoolExecutor executor = new ScheduledThreadPoolExecutor(3);
executor.scheduleAtFixedRate(canvas, 0L, 100L, TimeUnit.MILLISECONDS);
f.getContentPane().add(canvas);
f.setVisible(true);
}
}
class PaintSurface extends JComponent implements Runnable{
int i = 0;
public void run() {
repaint();
}
public void paint(Graphics g) {
Graphics2D g2 = (Graphics2D) g;
g2.setRenderingHint(RenderingHints.KEY_ANTIALIASING, RenderingHints.VALUE_ANTIALIAS_ON);
Shape ball = new Ellipse2D.Float(i++, i++, 5, 5);
g2.setColor(Color.RED);
g2.fill(ball);
}
}
JDK1.5 provides a mechanism to create a pool a scheduled task
import java.util.concurrent.ScheduledThreadPoolExecutor;
import java.util.concurrent.TimeUnit;
public class Main{
public static void main(String args[]) {
ScheduledThreadPoolExecutor stpe = new ScheduledThreadPoolExecutor(5);
stpe.scheduleAtFixedRate(new Job1(), 0, 5, TimeUnit.SECONDS);
stpe.scheduleAtFixedRate(new Job2(), 1, 2, TimeUnit.SECONDS);
}
}
class Job1 implements Runnable {
public void run() {
System.out.println("Job 1");
}
}
class Job2 implements Runnable {
public void run() {
for(int i=0;i<99;i++){
System.out.println(i);
}
}
}
Return a value from a thread.
import java.util.concurrent.Callable;
import java.util.concurrent.ExecutorService;
import java.util.concurrent.Executors;
import java.util.concurrent.Future;
public class Main {
public static void main(String args[]) throws Exception{
ExecutorService es = Executors.newFixedThreadPool(3);
Future<Double> f = es.submit(new Task1());
Future<Integer> f2 = es.submit(new Task2());
System.out.println(f.get());
System.out.println(f2.get());
es.shutdown();
}
}
class Task1 implements Callable<Double> {
Task1() {
}
public Double call() {
return 0.0;
}
}
class Task2 implements Callable<Integer> {
Task2() {
}
public Integer call() {
return 1;
}
}