Java Tutorial/2D Graphics/Pen

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Pen Fill

   <source lang="java">

import java.awt.BasicStroke; import java.awt.Canvas; import java.awt.Color; import java.awt.GradientPaint; import java.awt.Graphics; import java.awt.Graphics2D; import java.awt.Shape; import java.awt.TexturePaint; import java.awt.geom.Ellipse2D; import java.awt.geom.GeneralPath; import java.awt.geom.Line2D; import java.awt.geom.Rectangle2D; import java.awt.geom.RoundRectangle2D; import java.awt.image.BufferedImage; import javax.swing.JFrame; public class Draw2DCustomStrokePaint extends JFrame {

 Shape shapes[] = new Shape[5];
 public static void main(String args[]) {
   Draw2DCustomStrokePaint app = new Draw2DCustomStrokePaint();
 }
 public Draw2DCustomStrokePaint() {
   add("Center", new MyCanvas());
   for (int i = 0; i < shapes.length; ++i)
     shapes[i] = null;
   shapes[0] = new Line2D.Double(0.0, 0.0, 100.0, 100.0);
   shapes[1] = new Rectangle2D.Double(10.0, 100.0, 200.0, 200.0);
   shapes[2] = new Ellipse2D.Double(20.0, 200.0, 100.0, 100.0);
   GeneralPath path = new GeneralPath(new Line2D.Double(300.0, 100.0, 400.0, 150.0));
   path.append(new Line2D.Double(25.0, 175.0, 300.0, 100.0), true);
   shapes[3] = path;
   shapes[4] = new RoundRectangle2D.Double(350.0, 250, 200.0, 100.0, 50.0, 25.0);
   setSize(400, 400);
   setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
   setVisible(true);
 }
 class MyCanvas extends Canvas {
   public void paint(Graphics graphics) {
     Graphics2D g = (Graphics2D) graphics;
     float[] dashPattern = { 10.0f, 10.0f, 5.0f, 5.0f };
     g.setStroke(new BasicStroke(5, BasicStroke.CAP_ROUND, BasicStroke.JOIN_MITER, 10.0f,
         dashPattern, 0.0f));
     g.draw(shapes[0]);
     g.setPaint(Color.blue);
     g.draw(shapes[1]);
     g.fill(shapes[1]);
     g.setPaint(new GradientPaint(350.0f, 200.0f, Color.red, 325.0f, 175.0f, Color.green));
     g.draw(shapes[2]);
     g.fill(shapes[2]);
     g.setColor(Color.black);
     g.draw(shapes[3]);
     TexturePaint texture = new TexturePaint(createBufferedImage(), new Rectangle2D.Double(350.0,
         250, 200.0, 100.0));
     g.setPaint(texture);
     g.draw(shapes[4]);
     g.fill(shapes[4]);
   }
   BufferedImage createBufferedImage() {
     BufferedImage image = new BufferedImage(20, 20, BufferedImage.TYPE_INT_RGB);
     Graphics2D g = image.createGraphics();
     g.draw(new Line2D.Double(0.0, 0.0, 10.0, 10.0));
     g.draw(new Line2D.Double(0.0, 10.0, 10.0, 0.0));
     return image;
   }
 }

}</source>