Java Tutorial/2D Graphics/Full Screen
Содержание
Determine if full-screen mode is supported directly
<source lang="java">
import java.awt.BorderLayout; import java.awt.Button; import java.awt.Frame; import java.awt.GraphicsDevice; import java.awt.GraphicsEnvironment; import java.awt.Window; import java.awt.event.ActionEvent; import java.awt.event.ActionListener; public class Main {
public static void main(String[] argv) throws Exception { GraphicsEnvironment ge = GraphicsEnvironment.getLocalGraphicsEnvironment(); GraphicsDevice gs = ge.getDefaultScreenDevice(); if (gs.isFullScreenSupported()) { // Full-screen mode is supported } else { // Full-screen mode will be simulated } }
}</source>
Enter full screen mode
<source lang="java">
import java.awt.BorderLayout; import java.awt.Button; import java.awt.Frame; import java.awt.GraphicsDevice; import java.awt.GraphicsEnvironment; import java.awt.Window; import java.awt.event.ActionEvent; import java.awt.event.ActionListener; public class Main {
public static void main(String[] argv) throws Exception { GraphicsEnvironment ge = GraphicsEnvironment.getLocalGraphicsEnvironment(); GraphicsDevice gs = ge.getDefaultScreenDevice(); Button btn = new Button("OK"); btn.addActionListener(new ActionListener() { public void actionPerformed(ActionEvent evt) { GraphicsEnvironment ge = GraphicsEnvironment.getLocalGraphicsEnvironment(); GraphicsDevice gs = ge.getDefaultScreenDevice(); gs.setFullScreenWindow(null); } }); Frame frame = new Frame(gs.getDefaultConfiguration()); Window win = new Window(frame); win.add(btn, BorderLayout.CENTER); try { gs.setFullScreenWindow(win); win.validate(); } finally { gs.setFullScreenWindow(null); } }
}</source>
Full screen mode
<source lang="java">
import java.awt.Frame; import java.awt.Graphics; import java.awt.GraphicsDevice; import java.awt.GraphicsEnvironment; import java.awt.Window; import java.awt.event.MouseAdapter; import java.awt.event.MouseEvent; import java.awt.image.BufferedImage; import java.io.File; import javax.imageio.ImageIO; public class MainClass extends Window {
private BufferedImage pic; public static void main(String[] args) { GraphicsEnvironment ge = GraphicsEnvironment.getLocalGraphicsEnvironment(); GraphicsDevice screen = ge.getDefaultScreenDevice(); if (!screen.isFullScreenSupported()) { System.out.println("Full screen mode not supported"); System.exit(1); } try { BufferedImage loadedpic = ImageIO.read(new File("your.jpg")); screen.setFullScreenWindow(new MainClass(loadedpic)); } catch (Exception e) { System.err.println(e.getMessage()); } } public MainClass(BufferedImage pic) { super(new Frame()); this.pic = pic; addMouseListener(new MouseAdapter() { public void mouseClicked(MouseEvent e) { System.exit(0); } }); } public void paint(Graphics g) { g.drawImage(pic, 0, 0, getWidth(), getHeight(), this); }
}</source>
Leave full-screen mode (Return to normal windowed mode)
<source lang="java">
import java.awt.BorderLayout; import java.awt.Button; import java.awt.Frame; import java.awt.GraphicsDevice; import java.awt.GraphicsEnvironment; import java.awt.Window; import java.awt.event.ActionEvent; import java.awt.event.ActionListener; public class Main {
public static void main(String[] argv) throws Exception { GraphicsEnvironment ge = GraphicsEnvironment.getLocalGraphicsEnvironment(); GraphicsDevice gs = ge.getDefaultScreenDevice(); gs.setFullScreenWindow(null); }
}</source>