Java Tutorial/SWT/Shell — различия между версиями

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Текущая версия на 15:22, 31 мая 2010

Allow escape to close a shell

/*******************************************************************************
 * Copyright (c) 2000, 2006 IBM Corporation and others.
 * All rights reserved. This program and the accompanying materials
 * are made available under the terms of the Eclipse Public License v1.0
 * which accompanies this distribution, and is available at
 * http://www.eclipse.org/legal/epl-v10.html
 *
 * Contributors:
 *     IBM Corporation - initial API and implementation
 *******************************************************************************/
//package org.eclipse.swt.snippets;
/*
 * Shell example snippet: allow escape to close a shell
 *
 * For a list of all SWT example snippets see
 * http://www.eclipse.org/swt/snippets/
 */
import org.eclipse.swt.SWT;
import org.eclipse.swt.layout.FillLayout;
import org.eclipse.swt.widgets.Button;
import org.eclipse.swt.widgets.Display;
import org.eclipse.swt.widgets.Event;
import org.eclipse.swt.widgets.Listener;
import org.eclipse.swt.widgets.Shell;
public class ShellEscapeClose {
  public static void main(String[] args) {
    Display display = new Display();
    final Shell shell = new Shell(display);
    shell.setLayout(new FillLayout());
    shell.addListener(SWT.Traverse, new Listener() {
      public void handleEvent(Event event) {
        switch (event.detail) {
        case SWT.TRAVERSE_ESCAPE:
          shell.close();
          event.detail = SWT.TRAVERSE_NONE;
          event.doit = false;
          break;
        }
      }
    });
    Button button = new Button(shell, SWT.PUSH);
    button.setText("A Button (that doesn"t process Escape)");
    shell.pack();
    shell.open();
    while (!shell.isDisposed()) {
      if (!display.readAndDispatch())
        display.sleep();
    }
    display.dispose();
  }
}





Center a shell on the primary monitor

import org.eclipse.swt.graphics.Rectangle;
import org.eclipse.swt.widgets.Display;
import org.eclipse.swt.widgets.Monitor;
import org.eclipse.swt.widgets.Shell;
public class ShellCenter {
  public static void main(String[] args) {
    Display display = new Display();
    Shell shell = new Shell(display);
    shell.setSize(200, 200);
    
    Monitor primary = display.getPrimaryMonitor();
    Rectangle bounds = primary.getBounds();
    Rectangle rect = shell.getBounds();
    
    int x = bounds.x + (bounds.width - rect.width) / 2;
    int y = bounds.y + (bounds.height - rect.height) / 2;
    
    shell.setLocation(x, y);
    shell.open();
    while (!shell.isDisposed()) {
      if (!display.readAndDispatch())
        display.sleep();
    }
    display.dispose();
  }
}





Create a non-rectangular shell to simulate transparency

/*******************************************************************************
 * Copyright (c) 2000, 2005 IBM Corporation and others.
 * All rights reserved. This program and the accompanying materials
 * are made available under the terms of the Eclipse Public License v1.0
 * which accompanies this distribution, and is available at
 * http://www.eclipse.org/legal/epl-v10.html
 *
 * Contributors:
 *     IBM Corporation - initial API and implementation
 *******************************************************************************/
//package org.eclipse.swt.snippets;
/*
 * Create a non-rectangular shell to simulate transparency
 * 
 * For a list of all SWT example snippets see
 * http://www.eclipse.org/swt/snippets/
 * 
 * @since 3.0
 */
import org.eclipse.swt.SWT;
import org.eclipse.swt.events.PaintEvent;
import org.eclipse.swt.events.PaintListener;
import org.eclipse.swt.graphics.Image;
import org.eclipse.swt.graphics.Point;
import org.eclipse.swt.graphics.Rectangle;
import org.eclipse.swt.graphics.Region;
import org.eclipse.swt.widgets.Display;
import org.eclipse.swt.widgets.Shell;
public class NonRectangularTransparency {
  public static void main(String[] args) {
    Display display = new Display();
    final Image image = display.getSystemImage(SWT.ICON_WARNING);
    // Shell must be created with style SWT.NO_TRIM
    final Shell shell = new Shell(display, SWT.NO_TRIM | SWT.ON_TOP);
    shell.setBackground(display.getSystemColor(SWT.COLOR_RED));
    // define a region
    Region region = new Region();
    Rectangle pixel = new Rectangle(0, 0, 1, 1);
    for (int y = 0; y < 200; y += 2) {
      for (int x = 0; x < 200; x += 2) {
        pixel.x = x;
        pixel.y = y;
        region.add(pixel);
      }
    }
    // define the shape of the shell using setRegion
    shell.setRegion(region);
    Rectangle size = region.getBounds();
    shell.setSize(size.width, size.height);
    shell.addPaintListener(new PaintListener() {
      public void paintControl(PaintEvent e) {
        Rectangle bounds = image.getBounds();
        Point size = shell.getSize();
        e.gc.drawImage(image, 0, 0, bounds.width, bounds.height, 10, 10, size.x - 20, size.y - 20);
      }
    });
    shell.open();
    while (!shell.isDisposed()) {
      if (!display.readAndDispatch())
        display.sleep();
    }
    region.dispose();
    display.dispose();
  }
}





Create a non-rectangular window

/*******************************************************************************
 * Copyright (c) 2000, 2004 IBM Corporation and others.
 * All rights reserved. This program and the accompanying materials
 * are made available under the terms of the Eclipse Public License v1.0
 * which accompanies this distribution, and is available at
 * http://www.eclipse.org/legal/epl-v10.html
 *
 * Contributors:
 *     IBM Corporation - initial API and implementation
 *******************************************************************************/
//package org.eclipse.swt.snippets;
/*
 * Shell example snippet: create a non-rectangular window
 *
 * For a list of all SWT example snippets see
 * http://www.eclipse.org/swt/snippets/
 * 
 * @since 3.0
 */
import org.eclipse.swt.SWT;
import org.eclipse.swt.graphics.Point;
import org.eclipse.swt.graphics.Rectangle;
import org.eclipse.swt.graphics.Region;
import org.eclipse.swt.widgets.Button;
import org.eclipse.swt.widgets.Display;
import org.eclipse.swt.widgets.Event;
import org.eclipse.swt.widgets.Listener;
import org.eclipse.swt.widgets.Shell;
public class NonRectangularWindow {
  static int[] circle(int r, int offsetX, int offsetY) {
    int[] polygon = new int[8 * r + 4];
    // x^2 + y^2 = r^2
    for (int i = 0; i < 2 * r + 1; i++) {
      int x = i - r;
      int y = (int) Math.sqrt(r * r - x * x);
      polygon[2 * i] = offsetX + x;
      polygon[2 * i + 1] = offsetY + y;
      polygon[8 * r - 2 * i - 2] = offsetX + x;
      polygon[8 * r - 2 * i - 1] = offsetY - y;
    }
    return polygon;
  }
  public static void main(String[] args) {
    final Display display = new Display();
    // Shell must be created with style SWT.NO_TRIM
    final Shell shell = new Shell(display, SWT.NO_TRIM | SWT.ON_TOP);
    shell.setBackground(display.getSystemColor(SWT.COLOR_RED));
    // define a region that looks like a key hole
    Region region = new Region();
    region.add(circle(67, 67, 67));
    region.subtract(circle(20, 67, 50));
    region.subtract(new int[] { 67, 50, 55, 105, 79, 105 });
    // define the shape of the shell using setRegion
    shell.setRegion(region);
    Rectangle size = region.getBounds();
    shell.setSize(size.width, size.height);
    // add ability to move shell around
    Listener l = new Listener() {
      Point origin;
      public void handleEvent(Event e) {
        switch (e.type) {
        case SWT.MouseDown:
          origin = new Point(e.x, e.y);
          break;
        case SWT.MouseUp:
          origin = null;
          break;
        case SWT.MouseMove:
          if (origin != null) {
            Point p = display.map(shell, null, e.x, e.y);
            shell.setLocation(p.x - origin.x, p.y - origin.y);
          }
          break;
        }
      }
    };
    shell.addListener(SWT.MouseDown, l);
    shell.addListener(SWT.MouseUp, l);
    shell.addListener(SWT.MouseMove, l);
    // add ability to close shell
    Button b = new Button(shell, SWT.PUSH);
    b.setBackground(shell.getBackground());
    b.setText("close");
    b.pack();
    b.setLocation(10, 68);
    b.addListener(SWT.Selection, new Listener() {
      public void handleEvent(Event e) {
        shell.close();
      }
    });
    shell.open();
    while (!shell.isDisposed()) {
      if (!display.readAndDispatch())
        display.sleep();
    }
    region.dispose();
    display.dispose();
  }
}





Create GC from Shell and paint on window

import org.eclipse.swt.graphics.GC;
import org.eclipse.swt.widgets.Display;
import org.eclipse.swt.widgets.Shell;
public class PaintWindowGCShell {
  public static void main(String[] args) {
    Display display = new Display();
    Shell shell = new Shell(display);
    shell.open();
    GC gc = new GC(shell);
    gc.setLineWidth(4);
    gc.drawRectangle(20, 20, 100, 100);
    gc.dispose();
    while (!shell.isDisposed()) {
      if (!display.readAndDispatch())
        display.sleep();
    }
    display.dispose();
  }
}





Create non-rectangular shell from an image with transparency

/*******************************************************************************
 * Copyright (c) 2000, 2005 IBM Corporation and others.
 * All rights reserved. This program and the accompanying materials
 * are made available under the terms of the Eclipse Public License v1.0
 * which accompanies this distribution, and is available at
 * http://www.eclipse.org/legal/epl-v10.html
 *
 * Contributors:
 *     IBM Corporation - initial API and implementation
 *******************************************************************************/
//package org.eclipse.swt.snippets;
import org.eclipse.swt.SWT;
import org.eclipse.swt.graphics.Image;
import org.eclipse.swt.graphics.ImageData;
import org.eclipse.swt.graphics.Point;
import org.eclipse.swt.graphics.Rectangle;
import org.eclipse.swt.graphics.Region;
import org.eclipse.swt.widgets.Display;
import org.eclipse.swt.widgets.Event;
import org.eclipse.swt.widgets.Listener;
import org.eclipse.swt.widgets.Shell;
/**
 * Region snippet: Create non-rectangular shell from an image with transparency
 * 
 * For a list of all SWT example snippets see
 * http://www.eclipse.org/swt/snippets/
 * 
 * @since 3.2
 */
public class NonRectangularShellFromTransparencyImage {
  public static void main(String[] args) {
    final Display display = new Display();
    final Image image = display.getSystemImage(SWT.ICON_INFORMATION);
    final Shell shell = new Shell(display, SWT.NO_TRIM);
    Region region = new Region();
    final ImageData imageData = image.getImageData();
    if (imageData.alphaData != null) {
      Rectangle pixel = new Rectangle(0, 0, 1, 1);
      for (int y = 0; y < imageData.height; y++) {
        for (int x = 0; x < imageData.width; x++) {
          if (imageData.getAlpha(x, y) == 255) {
            pixel.x = imageData.x + x;
            pixel.y = imageData.y + y;
            region.add(pixel);
          }
        }
      }
    } else {
      ImageData mask = imageData.getTransparencyMask();
      Rectangle pixel = new Rectangle(0, 0, 1, 1);
      for (int y = 0; y < mask.height; y++) {
        for (int x = 0; x < mask.width; x++) {
          if (mask.getPixel(x, y) != 0) {
            pixel.x = imageData.x + x;
            pixel.y = imageData.y + y;
            region.add(pixel);
          }
        }
      }
    }
    shell.setRegion(region);
    Listener l = new Listener() {
      int startX, startY;
      public void handleEvent(Event e) {
        if (e.type == SWT.KeyDown && e.character == SWT.ESC) {
          shell.dispose();
        }
        if (e.type == SWT.MouseDown && e.button == 1) {
          startX = e.x;
          startY = e.y;
        }
        if (e.type == SWT.MouseMove && (e.stateMask & SWT.BUTTON1) != 0) {
          Point p = shell.toDisplay(e.x, e.y);
          p.x -= startX;
          p.y -= startY;
          shell.setLocation(p);
        }
        if (e.type == SWT.Paint) {
          e.gc.drawImage(image, imageData.x, imageData.y);
        }
      }
    };
    shell.addListener(SWT.KeyDown, l);
    shell.addListener(SWT.MouseDown, l);
    shell.addListener(SWT.MouseMove, l);
    shell.addListener(SWT.Paint, l);
    shell.setSize(imageData.x + imageData.width, imageData.y + imageData.height);
    shell.open();
    while (!shell.isDisposed()) {
      if (!display.readAndDispatch())
        display.sleep();
    }
    region.dispose();
    image.dispose();
    display.dispose();
  }
}





Creating Shells

  1. Shells can be separated into two categories: top-level shells and secondary/dialog shells.
  2. Shells that do not have a parent are top-level shells.
  3. All dialog shells have a parent.

Use the following constructors to create top-level shells:



Shell()
    Shell(int style)
    Shell(Display display)
    Shell(Display display, int style)





DIALOG_TRIM = (CLOSE | TITLE | BORDER): dialog shells.

import org.eclipse.swt.SWT;
import org.eclipse.swt.layout.FillLayout;
import org.eclipse.swt.widgets.Display;
import org.eclipse.swt.widgets.Shell;
public class ShellDialogTrimCloseTitle {
  public static void main(String[] args) {
    final Display display = new Display();
    final Shell shell = new Shell(display,SWT.DIALOG_TRIM);
    shell.setLayout(new FillLayout());
    shell.open();
    // Set up the event loop.
    while (!shell.isDisposed()) {
      if (!display.readAndDispatch()) {
        // If no more entries in event queue
        display.sleep();
      }
    }
    display.dispose();
  }
}





Get Default Button

import org.eclipse.swt.SWT;
import org.eclipse.swt.layout.RowLayout;
import org.eclipse.swt.widgets.Button;
import org.eclipse.swt.widgets.Display;
import org.eclipse.swt.widgets.Shell;
public class ShellDefaultButton {
  public static void main(String[] args) {
    final Display display = new Display();
    Shell shell = new Shell(display);
    shell.setLayout(new RowLayout());
    Button cancelButton = new Button(shell, SWT.PUSH);
    cancelButton.setText("Canel");
    Button rateButton = new Button(shell, SWT.PUSH);
    rateButton.setText("OK");
    shell.setDefaultButton(rateButton);
    System.out.println(shell.getDefaultButton());
    shell.open();
    while (!shell.isDisposed()) {
      if (!display.readAndDispatch()) {
        display.sleep();
      }
    }
  }
}





Getting Controls on a shell

import org.eclipse.swt.SWT;
import org.eclipse.swt.layout.FillLayout;
import org.eclipse.swt.widgets.Button;
import org.eclipse.swt.widgets.Control;
import org.eclipse.swt.widgets.Display;
import org.eclipse.swt.widgets.Shell;
public class ShellControlsGetting {
  public static void main(String[] args) {
    Display display = new Display();
    final Shell shell = new Shell(display);
    shell.setLayout(new FillLayout());
    
    for (int i = 0; i < 20; i++) {
      Button button = new Button(shell, SWT.TOGGLE);
      button.setText("B" + i);
    }
    Control[] children = shell.getChildren();
    for (int i = 0; i < children.length; i++) {
      Control child = children[i];
      System.out.println(child);
    }
    shell.pack();
    shell.open();
    while (!shell.isDisposed()) {
      if (!display.readAndDispatch())
        display.sleep();
    }
    display.dispose();
  }
}





ON_TOP: This style bit causes the shell to always float on the top of the desktop.

import org.eclipse.swt.SWT;
import org.eclipse.swt.layout.FillLayout;
import org.eclipse.swt.widgets.Display;
import org.eclipse.swt.widgets.Shell;
public class ShellOnTop {
  public static void main(String[] args) {
    final Display display = new Display();
    final Shell shell = new Shell(display,SWT.ON_TOP);
    shell.setLayout(new FillLayout());
    shell.open();
    // Set up the event loop.
    while (!shell.isDisposed()) {
      if (!display.readAndDispatch()) {
        // If no more entries in event queue
        display.sleep();
      }
    }
    display.dispose();
  }
}





Open a shell maximized (full screen)

import org.eclipse.swt.widgets.Display;
import org.eclipse.swt.widgets.Shell;
public class ShellMax {
  public static void main(String[] args) {
    Display display = new Display();
    Shell shell = new Shell(display);
    shell.setMaximized(true);
    shell.open();
    while (!shell.isDisposed()) {
      if (!display.readAndDispatch())
        display.sleep();
    }
    display.dispose();
  }
}





Open a shell minimized (iconified)

import org.eclipse.swt.widgets.Display;
import org.eclipse.swt.widgets.Shell;
public class ShellMini {
  public static void main(String[] args) {
    Display display = new Display();
    Shell shell = new Shell(display);
    shell.setMinimized(true);
    shell.open();
    while (!shell.isDisposed()) {
      if (!display.readAndDispatch())
        display.sleep();
    }
    display.dispose();
  }
}





Prevent a shell from closing (prompt the user)

import org.eclipse.swt.SWT;
import org.eclipse.swt.widgets.Display;
import org.eclipse.swt.widgets.Event;
import org.eclipse.swt.widgets.Listener;
import org.eclipse.swt.widgets.MessageBox;
import org.eclipse.swt.widgets.Shell;
public class ShellClosePrevent {
  public static void main(String[] args) {
    Display display = new Display();
    final Shell shell = new Shell(display);
    shell.addListener(SWT.Close, new Listener() {
      public void handleEvent(Event event) {
        int style = SWT.APPLICATION_MODAL | SWT.YES | SWT.NO;
        MessageBox messageBox = new MessageBox (shell, style);
        messageBox.setText ("Information");
        messageBox.setMessage ("Close the shell?");
        event.doit = messageBox.open () == SWT.YES;
      }
    });
    shell.pack();
    shell.open();
    while (!shell.isDisposed()) {
      if (!display.readAndDispatch())
        display.sleep();
    }
    display.dispose();
  }
}





Ring Shell

You can create an irregular-shaped shell with the setRegion method:



public void setRegion(Region region)





Set default Button for Shell

The default button is the button that gains the focus and is pressed automatically when a SWT.TRAVERSE_RETURN type traversal happens.



public Button getDefaultButton()
    public void setDefaultButton(Button defaultButton)





Set icons with different resolutions

/*******************************************************************************
 * Copyright (c) 2000, 2004 IBM Corporation and others.
 * All rights reserved. This program and the accompanying materials
 * are made available under the terms of the Eclipse Public License v1.0
 * which accompanies this distribution, and is available at
 * http://www.eclipse.org/legal/epl-v10.html
 *
 * Contributors:
 *     IBM Corporation - initial API and implementation
 *******************************************************************************/
//package org.eclipse.swt.snippets;
/*
 * example snippet: set icons with different resolutions
 *
 * For a list of all SWT example snippets see
 * http://www.eclipse.org/swt/snippets/
 * 
 * @since 3.0
 */
import org.eclipse.swt.SWT;
import org.eclipse.swt.graphics.GC;
import org.eclipse.swt.graphics.Image;
import org.eclipse.swt.widgets.Display;
import org.eclipse.swt.widgets.Shell;
public class IconResolutions {
  public static void main(String[] args) {
    Display display = new Display();
    Image small = new Image(display, 16, 16);
    GC gc = new GC(small);
    gc.setBackground(display.getSystemColor(SWT.COLOR_RED));
    gc.fillArc(0, 0, 16, 16, 45, 270);
    gc.dispose();
    Image large = new Image(display, 32, 32);
    gc = new GC(large);
    gc.setBackground(display.getSystemColor(SWT.COLOR_RED));
    gc.fillArc(0, 0, 32, 32, 45, 270);
    gc.dispose();
    /*
     * Provide different resolutions for icons to get high quality rendering
     * wherever the OS needs large icons. For example, the ALT+TAB window on
     * certain systems uses a larger icon.
     */
    Shell shell = new Shell(display);
    shell.setText("Small and Large icons");
    shell.setImages(new Image[] { small, large });
    /*
     * No large icon: the OS will scale up the small icon when it needs a large
     * one.
     */
    Shell shell2 = new Shell(display);
    shell2.setText("Small icon");
    shell2.setImage(small);
    shell.open();
    shell2.open();
    while (!shell.isDisposed()) {
      if (!display.readAndDispatch())
        display.sleep();
    }
    small.dispose();
    large.dispose();
    display.dispose();
  }
}





Set left upper corner image

Change the icon in the Alt+Tab window (Windows).



public void setImage(Image image)





Setting the Title

The setText method can be used to set a shell"s title:



public void setText(String text)





Shell States

A shell is always displayed in one of the following states: Normal, Maximized, Minimized.

To minimize a shell, you can use the following method:



public void setMinimized(boolean minimized)





SHELL_TRIM = (CLOSE | TITLE | MIN | MAX | RESIZE): top-level shells.

import org.eclipse.swt.SWT;
import org.eclipse.swt.layout.FillLayout;
import org.eclipse.swt.widgets.Display;
import org.eclipse.swt.widgets.Shell;
public class ShellTrimCloseTitleMinMax {
  public static void main(String[] args) {
    final Display display = new Display();
    final Shell shell = new Shell(display,SWT.SHELL_TRIM);
    shell.setLayout(new FillLayout());
    shell.open();
    // Set up the event loop.
    while (!shell.isDisposed()) {
      if (!display.readAndDispatch()) {
        // If no more entries in event queue
        display.sleep();
      }
    }
    display.dispose();
  }
}





Shell without Title bar

import org.eclipse.swt.SWT;
import org.eclipse.swt.widgets.Display;
import org.eclipse.swt.widgets.Shell;
public class ShellWithoutTitleBar {
  public static void main(String[] args) {
    final Display display = new Display();
    final Shell shell = new Shell(display, SWT.NO_TRIM | SWT.ON_TOP);
    shell.open();
    // Set up the event loop.
    while (!shell.isDisposed()) {
      if (!display.readAndDispatch()) {
        // If no more entries in event queue
        display.sleep();
      }
    }
    display.dispose();
  }
}





Shell with SWT.SHELL_TRIM|SWT.TOOL style

import org.eclipse.swt.SWT;
import org.eclipse.swt.layout.GridLayout;
import org.eclipse.swt.widgets.Button;
import org.eclipse.swt.widgets.Display;
import org.eclipse.swt.widgets.Shell;
public class ShellStyleTrimTool {
  public static void main(String[] args) {
    final Display display = new Display();
    Shell shell = new Shell(display, SWT.SHELL_TRIM | SWT.TOOL);
    shell.setLayout(new GridLayout());
    Button button = new Button(shell, SWT.PUSH | SWT.LEFT);
    button.setText("Button");
    shell.open();
    while (!shell.isDisposed()) {
      if (!display.readAndDispatch()) {
        display.sleep();
      }
    }
  }
}





The modal state of shells: APPLICATION_MODAL, MODELESS, PRIMARY_MODAL, SYSTEM_MODAL

import org.eclipse.swt.SWT;
import org.eclipse.swt.layout.FillLayout;
import org.eclipse.swt.widgets.Display;
import org.eclipse.swt.widgets.Shell;
public class ShellApplicationModal {
  public static void main(String[] args) {
    final Display display = new Display();
    final Shell shell = new Shell(display,SWT.APPLICATION_MODAL);
    shell.setLayout(new FillLayout());
    shell.open();
    // Set up the event loop.
    while (!shell.isDisposed()) {
      if (!display.readAndDispatch()) {
        // If no more entries in event queue
        display.sleep();
      }
    }
    display.dispose();
  }
}





TOOL: the shell is a tool window(floating toolbars)

import org.eclipse.swt.SWT;
import org.eclipse.swt.layout.FillLayout;
import org.eclipse.swt.widgets.Display;
import org.eclipse.swt.widgets.Shell;
public class ShellToolWindow {
  public static void main(String[] args) {
    final Display display = new Display();
    final Shell shell = new Shell(display,SWT.SHELL_TRIM | SWT.TOOL);
    shell.setLayout(new FillLayout());
    shell.open();
    // Set up the event loop.
    while (!shell.isDisposed()) {
      if (!display.readAndDispatch()) {
        // If no more entries in event queue
        display.sleep();
      }
    }
    display.dispose();
  }
}





Understanding the Shell Object

The Shell object represents a window-either a top-level window or a dialog window. Shell Styles:

StyleDescriptionBORDERAdds a border.CLOSEAdds a close button.MINAdds a minimize button.MAXAdds a maximize button.NO_TRIMCreates a Shell that has no border and can"t be moved, closed, resized, minimized, or maximized. (Useful for splash screens).RESIZEAdds a resizable border.TITLEAdds a title bar.DIALOG_TRIMConvenience style, equivalent to TITLE | CLOSE | BORDER.SHELL_TRIMConvenience style, equivalent to CLOSE | TITLE | MIN | MAX | RESIZE.APPLICATION_MODALCreates a Shell that"s modal to the application. Note that you should specify only one of APPLICATION_MODAL, PRIMARY_MODAL, SYSTEM_MODAL, or MODELESS; you can specify more, but only one is applied. The order of preference is SYSTEM_MODAL, APPLICATION_MODAL, PRIMARY_MODAL, then MODELESS.PRIMARY_MODALCreates a primary modal Shell.SYSTEM_MODALCreates a Shell that"s modal system-wide.MODELESSCreates a modeless Shell.